In Development. A game inspired the idea of the Hobbits travelling home after the events of their great quest. Reminiscing together about the friends they made and lost along the way, and wondering whether they will find their touchstone back home.
Several playtests down the line, there have been a number of improvements to the ruleset. This session covered the whole game in 4 hours. The Broken Angel is a young adult story about a rag-tag band in a faded realm who need to imprison the broken angel by empowering the moon amulet... (15 minutes read)
My first playtest of the rules was lovely. We skipped a chapter or two, and didn't do the homecoming, but soon got into the rythym of the game. It was a heroic quest in a shadowed world, to overcome an evil queen. (10 minutes read)