The Long Road Home
A game inspired by the idea of the Hobbits travelling home after the events of their great quest. Reminiscing together about the friends they made and lost along the way, and wondering whether they will find their touchstone back home.
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The Long Road Home - Launched!
The Long Road Home is now available in print and pdf from DriveThruRpg
(1 minutes read)
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(1 minutes read)
The Long Road Home - Design Update
Some of the questions raised in a playtest and the changes which resulted from those questions.
(2 minutes read)
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(2 minutes read)
The Long Road Home - Playtest 2
Several playtests down the line, there have been a number of improvements to the ruleset. This session covered the whole game in 4 hours. The Broken Angel is a young adult story about a rag-tag band in a faded realm who need to imprison the broken angel by empowering the moon amulet...
(15 minutes read)
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(15 minutes read)
The Long Road Home - Design the Setting
This is the first of my design diaries for The Long Road Home. Creating the Setting for your story.
(3 minutes read)
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(3 minutes read)
The Long Road Home - Playtest 1
My first playtest of the rules was lovely. We skipped a chapter or two, and didn't do the homecoming, but soon got into the rythym of the game. It was a heroic quest in a shadowed world, to overcome an evil queen.
(10 minutes read)
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(10 minutes read)