Interviewing Molomoot
Gordon Ramsey eat your heart out! Hear a little about 'Serving Up Disaster' by Molomoot.
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Interviewing Wingshan Huntley
Come and read about Sirens’ Oath, an eco-fantasy adventure inspired by mermaid lore!
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Interviewing Josh Heath
Vampires and Consent. Two words that don’t often go together! Why not take a read of what Josh is planning to do in this area...
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Interviewing Emmet Byrne
Authentic Irish mythology with hexcrawl survival and secrets? Count me in!
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Interviewing Chris Bissette
Chris is working on a solo game of murder and its consequences. As if academia wasn’t hard enough!
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Interviewing Josh Fox
Josh finds Sci-Fi settings mysterious and exciting, and is adding an investigative Sci-Fi game to his game lineup!
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Interviewing Tanya Floaker
Tanya loves creating games which evoke specific emotions or moods. Currently working on Mum Chums!
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Interviewing Daniel Copper
Daniel is an emerging designer in the UK, with two full games out and several more in development. Read to find out more!
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Interviewing Tejas Oza
Tejas is in on the journey of bringing his home game to a wider market, with a feel unlike any other. Would you believe platypus people?
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Interviewing Craig Duffy
Craig has a special interest in Cold War and sci-fi genres, and is wonderfully open about his experiences with exhibiting at conventions.
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Interviewing Josh Blincow
Josh is an illustrator and game designer from the Midlands who is keen that art communicates ideas and produces culture. And games are art!
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Interviewing Lyme
Lyme is my first interviewee from the USA, and he enjoys creating and running horror games
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Interviewing Kalum
Kalum is a Londoner with a broad range of TTRPG tastes and several projects on the go!
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Interviewing Kayla Dice
Kayla was a stand up comedian and pro wrestler before turning to full time TTRPG writing and publishing!
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Interviewing Sam Armstrong
Sam is working on a PBTA game of Sad Dead Sailors, and their struggle to grow and move on to the afterlife.
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Interviewing Luke
Luke is half of Murkdice, and is keen on supporting GM-centric design. His Factions Handbook sounds like it is worth looking out for!
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Interviewing Stoo Goff
Stoo is a programmer, game designer and musician. He works on his own and collaborates with others on games and supplements.
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Interviewing Rich
Rich is a UK designer with a passion for engaging with an upcoming generation.
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Interviewing Chris Longhurst
Chris is a UK designer with a range of serious and comic games under his belt and more to come.
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Interviewing James Wallis
James Wallis has been influencing the RPG industry in a positive way for many years. And he's got big plans for the future...
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Interviewing David Chapman
David F Chapman has been playing games for over 40 years and developing RPGs for nearly 25. Find out a little about his dreams for dreamscapes in WILD...
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