Stories from The Between RPG
An account of stories told when playing The Between. In celebration of the successful crowdfunding just taking place.
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A game as book or cards?
Something that I’m considering at the moment is whether it would be better to publish Happily Ever After as a ttrpg book or as a card game. What are the pros and cons?
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The Long Road Home - Launched!
The Long Road Home is now available in print and pdf from DriveThruRpg
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Happily Ever After - Design Diary
I'm collaborating on a story game to tell Romance stories. Who wants a Happily Ever After?
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Review - Signal to Noise RPG
A card-based epistolary game about fading communication and saying goodbye.
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Press Kit: The Long Road Home
The Long Road Home is a collaborative story telling game about the conclusion of an epic fantasy adventure.
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Review - The Price of Coal RPG
A diceless, card-based story game about labour rights and the Battle of Blair Mountain.
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Probability Traps
Understanding probability is really useful when designing role-playing games. But there are circumstances where you can come unstuck…
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Review - Fedora Noir RPG
A diceless, card-based story game about a detective and his hat. Perfect noir feel.
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