Changes to the technology underlying this site
What kind of power level do you want cybernetics and psionics to have in your Starguild game? Whether you like rare and dangerous or powers that wouldn’t look out of place in a
Psychic powers cover a wide range of science fiction mental powers. They are broadly divided into six disciplines, each of which have a number of talents which can be gained within them.
Cybernetics are man-machine interfaces of one kind or another. Characters and opponents can use money to build in additional capabilities of one kind or another, but at a cost – every bit of
In this page I describe the fundamentals of the Starguild game - backgrounds, ability scores, skills, saves and Non-Player Characters
When setting out to write an RPG, it is useful to consider all the influences which you have had along the way. Starguild was a long time in the making, and these are
As a result of the successful kickstarter, art is coming in from the three main artists that I have commissioned. These page excerpts show their work and my goodness I’m pleased with the