A game of love and loss during WW1. You play lovers separated by the war. How does it change your relationship?
During the First World War the static nature of trench warfare meant that there was a constant stream of letters between the soldiers and the home front. Letters of love and affection, hopes and fears went back and forth. All too often the communications were cut short by the death of the soldier or a cooling of the relationship.
This game allows two players to explore a relationship between two people separated in space. Playing cards are used as a game mechanic to help you create an imagined relationship between two people from a century ago.
You can play the game in turns over email or any messaging system, or face to face whether writing or following the structure for conversation given in the rules.
While work is continuing on the final product, I’m releasing an ‘ashcan edition’ for download. It is fully playable but doesn’t have the graphic design and supporting information that will be part of the final published version.
- A PDF ‘ashcan edition’ is freely available for download here
- Read a blog post with more background to the game design.
- All posts related to Love & Barbed Wire
There is no obligations, but if you download and try out the ashcan edition I would love to hear from you on twitter or facebook using the links on this site. Tell me about things you don’t like or find unclear, tell everyone about the things that you do like!